The environment was visually stunning in places. I wanted to enjoy my time with my Hellpoint review as I found the concept unique with an interesting storyline. Unfortunately, Hellpoint falls short in many ways of being a good game. ConclusionĪfter the increase in popularity for the genre thanks to game franchises like Dark Souls, Nioh and Darksiders it was inevitable there would be an influx of Soulslike titles all fighting for the player’s attention. Hellpoint also seemed to be still active when I was on the Switch’s home screen, after jumping back into the game I was always back at the checkpoint as if I had died and it loaded back up in the background. On many occasions, I found myself at the loading screen because an enemy had brutally killed me whilst I was innocently perusing through the menus and inventory thinking the game had paused. I’m not fully sure whether it was done by design or down to a bug, but there is no way to pause the game. I stumbled on another problem whilst playing. With game-breaking bugs and weird glitches causing enemies to fall through floors, I never stood a chance. I really did try to look for the positives but my experience with the sci-fi Soulslike was painful in nearly every way. I’m Here To Return The Favour….Īfter spending my time with Hellpoint, it was apparent the game was flawed. I found myself turning the volume off completely especially when playing in handheld mode. The sound effects added some ambience but the echo of feet running down corridors quickly lost its appeal. The soundtrack was none existent with big chunks of the game missing music completely. Running through the same rooms quickly felt stagnant and combining that with the long loading times, it appeared that little to no progress was being made after ploughing hours into the game. My enthusiasm to proceed was wearing thin due to constantly dying and having to start over. The game also felt empty, with huge halls and long corridors to explore which on the surface looked breathtaking but there was nothing to interact with other than the enemies and switches to open doors. Even with the brightness set to full, areas were just too dark to even see the path in front of you. Unfortunately, this can feel hindered due to the natural darkness of the game. Cradle Games have created a visually stunning environment that stands out on the Switch both in docked and handheld modes. I didn’t find everything bad in my Hellpoint review. Aesthetically Pleasing But Lacks Atmosphere There was no option to search for a game and you needed to input a code to join a room or give out your code to friends for them to jump into your game. I was unable to test this feature or join a game due to not being able to find anyone to team up with. Hellpoint does offer an online co-op mod. But my health seemed to deplete just as quick and enemies were just as difficult to defeat. After mainly building up my strength and health, I reached level 10 in no time. Levelling up stats felt quick and easy but didn’t seem to improve gameplay that much. These range from strength to health and stamina. Once you have gathered enough you can spend them on certain aspects. You can increase your stats by collecting axions. To add to the messy controls, I found the stamina bar diminishes too quickly, leaving the player with no choice other than to retreat and wait for the bar to refresh. Each attack is painfully slow and hitting the enemy can feel down to chance rather than skill. It lacks the incentive to keep the player invested in the game. Making it more like a hack and slash with 2 attack modes. Attacking enemies can feel clunky and repetitive. Unfortunately, Hellpoint lacks just that. To make a decent Soulslike, a fine-tuned combat mechanic is key. But is Hellpoint tactically difficult or a bumbling mess causing the player to rage quit? Black Hole Syndrome With difficulty levels amped up to the point a part of the player dies inside and are never the same again left with an unnerving twitch and a glazed look in their eyes. Fans of this genre will know that Soulslike games are unforgiving. The character is named Spawn and takes the form of a human. When jumping into our review of Hellpoint, we took control of a creature that emerges from a tar like substance resembling the scene from T2 when the T-1000 appears from the liquid metal whilst the Terminator and John Connor flee the scene. Surely it can’t have anything to do with the supermassive black hole that the space station is aimlessly floating past, could it? Find out how we fared in our Hellpoint review for the Nintendo Switch. Explore a dark and desolate space station to uncover the truth behind the events that have caused chaos amongst the habitants of the ship. Hellpoint is a Soulslike RPG sprinkled with action-adventure elements.
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